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CKIKER.DOC
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1990-01-31
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INTRODUCTION
This version of Amiga Kermit is a port of the Unix C-Kermit which attempts
to reproduce as much of the functionality of Unix version as possible. I
had two main goals in porting C-Kermit: I wanted a reliable remote file
transfer utility, and I wanted to investigate the use of the AmigaDOS
and Exec environments.
Amiga Kermit currently provides a line oriented user interface. I currently
have no specific plans to implement menuing, but there are several places in
Kermit where a menu interface would be an asset. In this version of Kermit,
I have concentrated on the functional aspects.
As I have stated before, this is a port of the Unix C-Kermit. The file
ckuker.doc contains detailed documentation on the use of C-Kermit, and
Kermit's internal help can be used as a reference too. The main
difference between this version and the Unix C-Kermit is that the DIAL
and SCRIPT commands are as yet unimplemented. Therefore, only Amiga
specific features are noted below.
INVOKING C-KERMIT
Amiga Kermit is usually invoked from a CLI process. It currently can not
be invoked from the Workbench. From a CLI window, you generally enter:
KERMIT
or
RUN KERMIT
to execute Kermit and start up the Kermit command interpreter. Kermit
will create its own window and greet you with:
C-Kermit, 4D(060) 18 Apr 86, Commodore Amiga
Type ? for help
C-Kermit>
The cursor will appear following the C-Kermit> prompt. Typing ? will
produce a list of the items that can be entered at any point. Typing ?
here will produce a list of commands:
C-Kermit>? Command, one of the following:
! bye close connect
cwd dial directory echo
exit finish get help
log quit receive remote
script send server set
show space statistics take
Typing ? at various points during command entry will help you navigate
through the command processor. The 'help' command is also quite useful.
Typing 'help' alone gets information about command entry:
C-Kermit>help
Type ? for a list of commands, type 'help x' for any command x.
While typing commands, use the following special characters:
DEL, RUBOUT, BACKSPACE, CTRL-H: Delete the most recent character typed.
CTRL-W: Delete the most recent word typed.
CTRL-U: Delete the current line.
CTRL-R: Redisplay the current line.
? (question mark) display help on the current command or field.
ESC (Escape or Altmode) Attempt to complete the current field.
\ (backslash) include the following character literally.
From system level, type 'kermit -h' to get help about command line args.
but 'help' can be used with command lines to get command descriptions. For
example:
C-Kermit>help bye
Shut down and log out a remote Kermit server
The Kermit command processor is normally exited with the 'QUIT' command.
During Kermit protocol, you can type CTRL-C or CTRL-D to interrupt and
exit Kermit. Depending on the version of the C runtime libraries used
to link Kermit, the interrupt may also be active during command input, but
it is disabled during connect mode. You will get a requestor when the
interrupt is activated to allow you to choose to continue Kermit. However,
any serial read or write that was interrupted will still be aborted.
Kermit can also be used without the command processor by specifying an
action on the command line. You can enter 'kermit -h' at the CLI prompt
to get a list of command line options. However, unless input is redirected,
or the -q (quiet) option is specified, Kermit will still create a window
for protocol monitoring and interruption. 'KERMIT <*' can be used to
run Kermit completely within the CLI window; however, this does not allow
you to enter control characters, and no console input is seen until you
enter return. Input and output can be redirected to files to take advantage
of C-Kermit command line file transfer options. Unfortunately, AmigaDOS
does not implement pipes (yet).
KERMIT SERIAL INITIALIZATION AND SETTINGS
Amiga Kermit uses the serial device. Three sources are used to initialize
the serial parameters. First, the default serial configuration, as set by
Preferences, is copied. This includes baud rate, and under version 1.2 of
the Workbench, parity, modem control (7-wire vs. 3-wire), and flow control.
Second, command line parameters can be used to override these settings.
For example:
kermit -b 1200 -p e
can be used to select 1200 baud and even parity independently of the
Preferences settings. Finally, if the command processor is used, Kermit
looks for a ".kermrc" initialization file, first in the "s:" directory, then
in the current directory, providing that the disk containing each directory
is present in the Amiga. The ".kermrc" file contains C-Kermit commands
which can be used to initialize the C-Kermit environment as desired.
The line used by Amiga Kermit is always 'serial.device', the name of the
device driver being used, and Kermit will not allow you to 'SET LINE' to
anything else. The modem control mode is currently selected by 'SET MODEM
type', which has two choices: 'DIRECT', for 3-wire control, and 'GENERIC',
for 7-wire control. Because of the way the serial device operates, this
setting only has an effect when the serial device is opened after previously
being closed, which occurs only when the serial line is used after Kermit
starts or after '<escape>H' is used to hang up and exit connect mode.
Kermit allows you to set any baud rate between 110 and 292000 baud; however,
it will complain if the baud rate is nonstandard (I added this feature after
several attempts to use my modem at 12000 baud). Rates of 110 and 111 baud
are implemented as 112 baud. Rates above 38400 baud can be used for
connect mode, but they are not very useful for file transfer. The file
transfer rate is limited by packet retries due to transfer errors, and the
overhead time spent constructing packets.
Amiga Kermit uses the serial device in shared mode. This allows other
programs, like dialers, to use the serial line at the same time, without
exiting Kermit. This could also allow in theory a terminal emulator to be
used simultaneously with Kermit. However, if two programs are reading from
the serial line at the same time, the results are unpredictable. Any such
program, therefore, would have to be disabled from reading while Kermit is
performing file transfer or is in connect mode. Note that Kermit since does
its own parity generation and stripping, so it always sets the serial device
to use eight bit characters with no parity.
WILDCARDING
Both the SEND command invoked from the Amiga and a GET sent to an Amiga
in server mode use allow wildcarding, in the Unix style. Thus, '*'
wildcard matches an arbitrary string while '?' matches an arbitrary
character. Therefore, to get all the C source files which begin with 'cki'
from the Amiga server, you could use the command:
C-Kermit>GET cki*.c
Multiple '*' wildcards can be used in a pattern; however, beware that
most Unix C-Kermit's may not completely support this form. Also, the
wildcarding that is used in local and remote server commands that invoke
AmigaDOS commands is the AmigaDOS form.
LOCAL AND REMOTE COMMANDS
Amiga Kermit provides several ways to invoke AmigaDOS commands from within
Kermit. Entering '!' at the Kermit prompt will create a CLI process running
in its own window, and wait for it to terminate. The form '! command' will
invoke the given command command with its output going to Kermit's window.
There is currently no way to pause the output of commands invoked his way,
other than the stopgap use of the right mouse button. The form 'REMOTE
HOST command' can be sent to the Amiga server to execute the given command
remotely on the Amiga. Because of the way AmigaDOS Execute() function
works, commands invoked in either the '! command' or 'REMOTE HOST command'
forms have NIL: as their standard input. Some AmigaDOS commands that
require input, such as DiskCopy and Format, do not recognize the immediate
end of file that they receive under this condition, causing them to hang.
In addition to the methods given above, various AmigaDOS commands are
invoked by local Kermit commands, and generic remote commands. These
are listed below:
AmigaDOS command Local command Remote generic command
DELETE files --none-- REMOTE DELETE files
TYPE files --none-- REMOTE TYPE files
INFO SPACE REMOTE SPACE
LIST obj DIRECTORY obj REMOTE DIRECTORY
STATUS --none-- REMOTE WHO
Any parameters to these commands are expected to use AmigaDOS conventions,
including AmigaDOS wildcarding. Note that in order to pass a '?' through
the C-Kermit command processor, it must be prefixed with a '\'.
You can change the current directory of the Kermit process locally with the
CWD command and remotely with REMOTE CWD. The local CWD command prints
out the name of the current directory afterwards. If no new directory
is given, the current directory is not changed, so CWD alone can be used
to determine where the current directory is.
SERVER MODE
Amiga Kermit completely implements server mode, including the ability
to execute CLI commands remotely. Currently CLI commands are executed
with their standard output directed to RAM:PIPE-HOLDER, which is then
written back to the commanding Kermit after the command completes.
There are a few limitations on the commands that can be executed remotely.
First of all, if they produce voluminous output, the output should be
redirected (redirection is supported on the REMOTE HOST command line)
to avoid using all free memory for the output file. However, the
commanding Kermit will probably timeout in the middle of the execution
of any such command. The best way to use these commands is to
REMOTE HOST RUN command >outfile parameters
then use REMOTE WHO (which invokes STATUS) to monitor the command for
completion.
The input stream for remote commands is NIL:, which is not handled
intelligently by all Amiga commands. For example, 'REMOTE HOST diskcopy
df0: to df1:' hangs indefinitely while waiting for NIL: to press return.
Finally, since each command is executed in a separate CLI, commands that
set unshared process parameters, like 'cd', will have null effect (but
'REMOTE CWD dir' can be used instead).
While server mode is active, AmigaDOS requestors are disabled. This
avoids requiring operator intervention to reset a requestore when the Amiga
server is told to use a file on a disk that does not exist or is write
protected. However, disabled requestors are currently not inherited by the
CLI processes that the server creates to execute remote commands.
Therefore, a remote AmigaDOS command can still cause the server to become
hung.
To shut down the Amiga server, enter BYE or FINISH at the commanding
Kermit. FINISH exits to whatever level the server was invoked from,
while BYE exits Amiga Kermit altogether.
CONNECT MODE
Connect mode on Amiga Kermit currently provides you with a 23 line by
77 column screen. The Amiga console device is used to provide ANSI
terminal emulation. While you are in connect mode, you can give
single character commands which are prefixed by an escape character
which can be set from within C-Kermit. By default, the escape
character is CTRL-\. You can use '<escape>H' to close the serial device
and exit connect mode, which makes the DTR line drop causing most modems
to hang up the phone line.
You can currently get a 25 by 80 screen in Kermit by means of a kludge.
Entering the Kermit command line (backslashes will be echoed only once):
ECHO \\033[25t\\033[80u\\033[0x\\033[0y\\014
activates console device private escape sequences that cause the console
to use a 25 by 80 region, overwriting the borders of the Kermit window.
Using window gadgets will cause the borders to be redisplayed, but the
display can be cleaned up by typing ctrl-L in command mode. To reset
the window to its normal condition, allowing resizing, use:
ECHO \\033[t\\033[u\\033[x\\033[y\\014
and then activate a window gadget to refresh the borders. These commands
can be placed into Kermit TAKE files.
In addition to the standard connect mode commands, extra logging control
has been added. If a session log file is open, the '<escape>Q' sequence
allows you to temporarily suspend logging. The '<escape>R' sequence
resumes logging if it has been suspended.
Features have also been added to prevent deadlocks while in connect mode
due to spurious XOFF's or bad modem control line states. When connect
mode is unable to send serial output, keyboard characters are queued until
they can be transmitted. Queuing continues as long as space is available
in the output buffer. If the buffer, which is 64 characters long, fills up,
the next keyboard input is discarded and the display 'beeps'. To get out
of a deadlock situation, you can either exit connect mode, or send a break.
In either case, the output queue is flushed, and current serial output
character is given one second to finish transmitting. If it does not
complete, the output is aborted, and XOFF mode reset as appropriate. Then
connect mode is exited or a break is sent, as specified. When output
characters are queued, connect status (accessed by '<escape>S') will
indicate the number of queued output characters.
BLURB
Amiga Kermit is a product of the Software Distillery group, which develops
quality public domain software for the Commodore Amiga, including Hack and
BLink. The Software Distillery BBS (in Durham, NC) can be reached at
(919) 471-6436. If you have problems or suggestions related to Amiga
Kermit, please contact me at the address below. New versions of Amiga
Kermit will be available as enhancements are made, and can be from
obtained from various sources, including the Software Distillery BBS, and
the Columbia University Kermit distribution.
Jack J. Rouse
888H Buckingham Ct.
Cary, NC 27511
(919) 467-8000 (work)
(919) 481-1395 (home)
USENET: mcnc!rti-sel!sas!jjr
COMPUSERVE: 74176,1757